Mar 28, 2005, 04:14 AM // 04:14 | #1 | |
Lion's Arch Merchant
Join Date: Feb 2005
Guild: Black Rose Assassins [BRA]
Profession: W/
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What the heck is up with Thrill of Victory?
Well, I hope someone that has some information that they can give reads this and responds. I'm just thoroughly confused and my feelers got hurt this past beta. I just want to understand what's going on >.<
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Then they allowed for the option of the pre-mades being able to use all skills available in the current beta. I tried this out, and then noticed that the Thrill of Victory skill sounded kind of weird. They have changed the entire premise of the skill. It is now a skill like mind burn, where if you use the skill and your health was greater than the enemies health, then you deal some extra amount of damage. Well, when I finally got this skill in game, I decided that I might as well use it. When I first used this, I was battling some monster, they were at about half health, and I was at about full health. I used this, expecting to see two damage numbers, but only saw one. Then I looked to see if I had actually used it, and I had. It was recharging. So then I got confused. I wondered if maybe the description had changed but the skill remained the same as a glitch(which would be totally friggen sweet!), so I used it as the fatal blow on an enemy, and low and behold....I gained 10 health..... I was pretty pissed. So this skill is glitched. And it says that it's still unrelated to any attribute, but it had a heal range on it. My questions: 1. Why was it changed? 2. How come it doesn't do what the description says? 3. Why is there a damage range when it isn't linked to any attribute? I know that the devs will constantly nerf skills. But I've never seen any skill get completely changed in terms of what the skill does. Please, ANet, bring the original Thrill of Victory back. |
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Mar 28, 2005, 04:28 AM // 04:28 | #2 |
Ascalonian Squire
Join Date: Mar 2005
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You gained health when you used that? WTF?? That's not even in the description! If you do gain health, and they link this to an attribute so you gain more health, screw Final Thrust I'm taking this.
Good questions, sorry I couldn't be of help. |
Mar 28, 2005, 04:31 AM // 04:31 | #3 |
Krytan Explorer
Join Date: Feb 2005
Location: La Crosse, Wisconsin
Guild: Thousand Tigers Apund Ur Head, The Consulate
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They probably tried to nerf the skill, and it may have been overlooked in the last event and goofy things happened.
Either that, or the info for the skill is outdated (from the Feb event perhaps) and isn't up to date with the March event. Unlikely though, hopefully we can figure this out. |
Mar 28, 2005, 04:33 AM // 04:33 | #4 |
Lion's Arch Merchant
Join Date: Feb 2005
Guild: Black Rose Assassins [BRA]
Profession: W/
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Well, it used to be that you gain 100 health if it was the fatal blow (during the January Beta) then they upped it to a 200 health gain if it was the fatal blow (during the February beta). Now it's supposed to do some extra damage, but it doesn't. It seems as if the only thing changed was the numbers for it. It's as if it's the exact same skill as it has been, but they put that 10 in instead of 200.
Also, the 10 never raised up when I raised different attributes, so it truely is not related to any attribute, even though the skill description from within the game showed it as a range. |
Mar 28, 2005, 04:44 AM // 04:44 | #5 | ||||
Just Plain Fluffy
Join Date: Dec 2004
Location: Berkeley, CA
Guild: Idiot Savants
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Thrill of Victory was not nerfed - far from it. It was changed in an attempt to find a place for it on people's skill bars. We'll see how successful they are. Peace, -CxE
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Don't argue with idiots. They bring you to their level and beat you with experience. |
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Mar 28, 2005, 05:41 AM // 05:41 | #6 | |
Lion's Arch Merchant
Join Date: Feb 2005
Guild: Black Rose Assassins [BRA]
Profession: W/
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Shucks, I loved that skill. It'll be sad to see it go
I hope the new Thrill of Victory skill works out well. What is the possibility of the linked attribute being announced before next beta? It seems as if it would be a strength skill, since it's adding damage. Fare thee well, old Thrill of Victory: Quote:
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Apr 18, 2005, 11:47 PM // 23:47 | #7 |
Lion's Arch Merchant
Join Date: Feb 2005
Guild: Black Rose Assassins [BRA]
Profession: W/
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Sorry for the double post, but I figured a double post was not as bad as creating this topic over again.
Ok, so this beta they associated Thrill of Victory with Tactics. It looks like an awesome skill to throw into tactics, and I personally think this will be a good skill to throw in the face of everyone that thinks tactics is worthless. So, since I love this skill so much and have become attatched to it. I decided to give it a go. I was on 11 tactics and was supposed to do about +25 damage if my health was above the enemies health. When my enemy was at about 1/4 health and I was at full health, I decided to give it a whirl. Low and behold, nothing. It did absolutely nothing, even though I met all of the requirements for the extra damage! I tried to use the skill as the fatal blow right after that, but I didn't time it right and I forgot to try it again so I never actually saw if it was still triggering as the fatal blow (like it did earlier) but I'm assuming it did, since it didn't trigger when my health was far above my enemies. I really hope ANet fixes this skill come release, because I'm seriously considering working this into my build! |
Apr 19, 2005, 07:27 PM // 19:27 | #8 |
Frost Gate Guardian
Join Date: Apr 2005
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I think the current thrill of victory is better than the way it was before.
And if you think premises of skills haven't been changed, you need not go far. Warrior's Cunning. |
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